PWR-360W: Writing for Games

Department
Credits 3
Grade Scheme
BC
Session Cycle
S

Introduces students to the theories and practices of composing both stories and mechanics for games. Considers common writing moves made across gaming types and platforms, from Online and Tabletop Roleplaying Games to social and board games. Topics include basic gaming narrative frameworks (Objective-Setting-Time Limit-Opponent), storytelling structures (Campbellian monomyth), the major components (content, systems, narrative, and user experience), and elements (story, aesthetic, technology, & mechanics) of game. Meets FILA writing (W) requirement.

Prerequisites
Term Offered
Spring Only